AI Insights · Timothy · January 2022
Top 5 Dynamic Games on iOS in Poland in Q4 2021
Explore the performance of the top 5 dynamic games on iOS in Poland during Q4 2021, including trends in downloads, revenue, and active users.
In the final quarter of 2021, the top 5 dynamic games on iOS in Poland showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Roblox, by Roblox Corporation, demonstrated impressive growth across all metrics. Weekly revenue saw a notable peak at approximately $64K in the week of December 20. Downloads followed an upward trend, culminating in 8.9K during the same week. Active users also experienced an increase, reaching around 104K by the end of December.
K-Games Challenge from Supercent, Inc., had a notable spike in weekly downloads at the beginning of October, peaking at 20.2K. However, the downloads gradually declined, ending the quarter with modest numbers. Active users mirrored this trend, starting strong at 24.4K in mid-October but steadily decreasing to about 13.8K by the end of December.
Traffic Cop 3D, developed by Kwalee Ltd, showed significant growth in weekly downloads, peaking at 7.7K in early November. Despite a decline towards the end of the quarter, the game maintained a steady active user base, with numbers peaking at 14K in early November. Revenue saw minor fluctuations, peaking at $64 in early November.
Truck Simulator: Ultimate by Zuuks Games maintained a consistent performance throughout the quarter. Weekly downloads fluctuated slightly, with a high of 4.1K at the end of September. Revenue remained relatively stable, peaking at $207 in late September. Active users showed a similar trend, peaking at around 9K at the start of the quarter.
Pokémon GO, from Niantic, Inc., experienced fluctuations in both revenue and active users. Weekly revenue peaked at approximately $13.5K in early December. Downloads varied throughout the quarter, peaking at 2.7K in mid-December. Active users saw a decrease over the quarter, dropping from 87.9K at the end of September to about 59.5K by the end of December.
These insights highlight the dynamic nature of the gaming market on iOS in Poland during Q4 2021. For more detailed data and trends, visit Sensor Tower.